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If you're an indie studio or freelance, I strongly suggest Premiere over FCP.
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If you can't afford the bells and whistles of an Avid system, then take some classes and get certified it looks good on a resume. It has advantages like better media management, better multi-bay work management, dedicated hardware support and so on. If you want to work at a studio, as an assistant editor, or at a post house then learn Avid. While I certainly agree that at the end of the day these are all just tools and it's the fundamentals that matter, lets be a little more pragmatic. Octoat 10:42AM, Edited September 4, 7:54AM I still believe that the editing interface on Avid once learnt fully is the most fluid and speedy but obviously you lose time on getting footage into the thing in the first place these days.
#FINAL CUT PRO STUDENTS HOW TO#
Learn how to edit, then learn all to tools that enable you to edit. Switching between the three can mess with your head a bit, but after an hour or so it all makes sense again. In my current role I now use Premiere Pro 5, something I again raised my eyebrows at when told that's what I would be using, but I've since found it to be a powerful reliable editing tool.
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Then once faced with redundancy and the need to freelance, I learnt Final Cut, as otherwise I would have limited myself on the jobs I could take. I worked on Avid for ten years almost after that and I was stubborn that it was the industry standard and nothing came close. Then and only then were we allowed to use the Avid machines in the second year. When I was a student we were forced to use the 2 and 3 machine SVHS edits just to force us to learn the basics. Just learn how to edit, they are all just tools at the end of the day. More details on Much's appearance at Chris Portal's blog, including the tidbit that his edit for the upcoming ARRI ALEXA-shot Hemingway & Gellhorn includes 255 repositioned or blown-up shots (a practice many consider "unprofessional" in its own right).
#FINAL CUT PRO STUDENTS MAC#
So, now that you've heard Murch's thoughts - and even he's not sure what to think - what do you think students should learn if they're starting from scratch today? Keep in mind Adobe's Mac editor is up 45% since FCP X, and that FCPX recently added XML interchange, though it still doesn't offer an official solution for backward compatibility. Real people work on these products and it can't feel good to have the entire internet bash years of your hard work. Video is no longer available: I know people who know people on the FCP X development team, and I've heard they were dismayed at the response. In the meantime, here's famed editor Walter Murch ( The Conversation, Apocalypse Now, The Godfather II, and The English Patient among many others) talking about the X at the Boston Supermeet: Should a student commit to FCP X, assuming it will become the future standard despite being woefully incomplete at present, or should they learn Adobe or Avid, assuming Apple's role in the professional, wage-earning editing world as we know it is over? It's a tough question, and I'm curious to hear your thoughts in the comments. I know, I know, Final Cut Pro X has been slammed by many, so what's the point in posting yet another article about it? Well, one question I've been asked a lot since the release of FCP X is, "I'm a student, what NLE should I learn?" Before, the answer was easy: Final Cut Pro.